Marcelo Kallmann
School of Engineering
University of California, Merced

Marcelo Kallmann is Professor and Founding Faculty at the University of California, Merced. He holds a PhD from the Swiss Federal Institute of Technology in Lausanne (EPFL), and was research faculty at the University of Southern California (USC) before moving to UC Merced in 2005. A significant part of his recent research has been on motion planning algorithms for specific needs in computer animation, games and virtual reality applications. Recently he has served as program co-chair for the 5th International Conference on Motion in Games (MIG) in 2012 and as Associate Editor for ICRA 2015 and 2016. At UC Merced he established the computer graphics group ( He is recipient of several NSF awards and his recent work on triangulations for path planning runs inside The Sims 4, the best selling PC game of 2014 and 2015.



Affiliations and Collaborations

Information for Students

graduate students
reference letters
undergraduate students