My research interests are in humanoid robotics and computer graphics. My main research focus is on developing tools to design controllers for physically simulated characters.
R. Backman, M. Kallmann, “Designing Controllers for Physics Based Characters with Motion Networks”, Computer Animation and Virtual Worlds, 2013(Final revisions, link coming soon)
R. Backman, M. Kallmann, “Modeling Controllers for Physically Simulated Characters”, Proceedings of the 6th International Conference on Motion In Games (MIG),Rennes, France, 2012 [paper] [video]
Y. Huang, R. Backman, M. Kallmann, “Walking Gait Generation with Foot Placement Control for HOAP3 Humanoid Robot”, UCM School of Engineering Technical Report 2011-02. [paper] [video]
M. Kallmann, Y. Huang, R. Backman “A Skill-Based Motion Planning Framework for Humanoids” International Conference on Robotics and Automation (ICRA), San Francisco, USA, 2010. [project] [paper] [video]